FeaturedGaming and Gen Alpha: How to Protect Our Children from Online Predators?
Minecraft, Roblox, Fortnite… For Generation Alpha (born after 2010), these games are true virtual playgrounds. In France, 92% of 10-17 year-olds play video games, and for the vast majority of them (84%), this practice is primarily social. However, behind the friendliness of online games lies a darker reality that parents can no longer ignore: the presence of predators using these platforms to contact minors.
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